![]() My Mage is at TL91 with 805K/102K/24K and all 10s in AB/AL + Imm/Blizz/Sing + GC/Cel/PI + 28% 96 Integralas + 44% AR (which is low, but better Jewelry is on the way). The former would help, but the latter is quite frankly necessary if the controls are to keep pace with player skill.Īs it stands, they're not. The next solution would involve expanding the hitboxes on enemies to compensate for the discrepancy. One way to solve this would be with a camera delay that shifts the camera only after the player toon is sufficiently off-center (instead of keeping it centered with camera movement being immediate). The problem with targeting is that the render while moving is not sync'ing with the environment changes (enemy positions). And to be on the safe side, I usually run immersive 1, weather off, 0% 3D creature limit, and terrain res low. My device runs Eternium just fine at max graphics, immersive off, weather on, 100% 3D creature limit, terrain res normal, and 150% view. Present your problems objectively and without adjectives and they will likely be taken more seriously.Device lag isn't the problem. If your game resolution is turned down, some devices recognize gestures poorly. If you are on the run, it won't recognize certain gestures. If your device is lagging, it won't recognize gestures. They do know hitboxes as they've been adjusted in previous updates.
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